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Sea Turtle With the Eggs Sea Turtle With the Eggs Egg Baby

A turtle egg (in Java Edition) or sea turtle egg (in Bedrock Edition) is a block that hatches i or more baby turtles.

Contents

  • 1 Obtaining
    • 1.1 Breaking
    • 1.two Breeding
  • ii Trampling
  • three Usage
    • iii.one Placement
    • three.2 Hatching
  • 4 Sounds
    • 4.1 Generic
    • four.2 Unique
  • 5 Data values
    • v.1 ID
    • v.2 Block states
  • 6 History
  • 7 Issues
  • eight Trivia
  • 9 Gallery
  • 10 Notes
  • eleven References

Obtaining [ ]

Breaking [ ]

Turtle eggs tin can be obtained in the inventory using tools with the Silk Bear upon enchantment. If broken without the enchantment, pushed by a piston, or a thespian or gravity-affected block falls onto it, the egg breaks without dropping anything.

Breaking a cracked turtle egg with a Silk Bear on tool resets the growth stage when the egg is placed on a dissimilar block.

Cake Turtle Egg
Hardness 0.5
Breaking time (secs)
Default 0.75

Breeding [ ]

After two turtles are bred with seagrass, one of them travels back to its home beach, digs in the sand, and lays an egg block with one–4 eggs after several seconds. Meet hatching mechanics beneath.

Two husks breaking turtle eggs past stepping on the eggs and trampling them.

Trampling [ ]

Turtle eggs can be trampled by living entities (players, mobs, livestock, etc.) that fall onto or stand on top of them. Eggs in a multi-egg cake are trampled one at a time until no eggs remain. Cease crystals tin can too break turtle eggs if they explode.

An entity falling onto an egg has a one/3 run a risk of trampling the egg and an entity standing on top of an egg has a 1/100 adventure per tick of trampling the egg.

Eggs cannot be trampled by a crouch-walking (or "sneaking") thespian. Though eggs cannot be trampled by not-living entities like arrows, they can be trampled by armor stands. When a falling cake such as an anvil or sand block is dropped onto an egg, the falling cake is dropped and turned into an item leaving the egg unharmed.

Zombies and their variants (husks, drowned, and zombified piglins) seek out and trample turtle eggs that take 2 blocks of air in a higher place them unless /gamerule mobGriefing is false. The range of detection is a 24x7x24‌[ JE only ] or 11x5x11‌[ BE only ] area (counted from the block the mob is continuing on). When a player in Survival or Adventure Game-fashion is nearby (also includes iron golems and villagers), the zombie prefers to assault the player rather than trampling the turtle egg.

Mobs practise not seek out to trample turtle eggs, other than zombies and their variants, but still may break them by accident.

Turtles cannot break turtle eggs, even when on them.

Usage [ ]

Placement [ ]

Upwardly to iv turtle eggs tin be placed in i cake and slowly hatch into turtles. Though turtle eggs tin be placed on any block, they only hatch on sand blocks.

Turtle eggs do not crave a supporting block below and unlike dragon eggs are not affected past gravity. Eggs are also capable of supporting lanterns hanging under them.[ane]

Hatching [ ]

Turtle eggs hatch on sand and red sand. Eggs crack over fourth dimension and hatch subsequently nifty iii times. Eggs hatch significantly faster at nighttime.

Turtle eggs accept a very low chance of groovy during random ticks during the twenty-four hour period (1/500 chance). Yet, they are almost guaranteed to crack during random ticks betwixt 21600 and 22550 ticks in-game fourth dimension (3:36 am and 4:33 am). This is a roughly 48-second window for the role player. Most 95% of eggs crack or hatch during this evening-fourth dimension window. On average, an egg hatches in 4-v nights. 90% of eggs hatch in seven nights or less.[2]

When a multi-egg block hatches, all eggs hatch simultaneously.

Eggs do non progress toward hatching if the player is not inside 128 blocks of the egg. This is due to the egg'southward chunk not being loaded and not receiving random ticks.

Sounds [ ]

Generic [ ]

Java Edition:

Audio Subtitles Source Description Resource location Translation cardinal Volume Pitch Attenuation
distance
Block broken Blocks In one case the block has broken block.metal.break subtitles.block.generic.interruption ane.0 ane.ii xvi
None [sound 1] Blocks Falling on the cake with fall damage block.metal.autumn None [sound 1] 0.5 1.25 sixteen
Block breaking Blocks While the cake is in the process of being broken cake.metal.hitting subtitles.cake.generic.hit 0.25 0.75 sixteen
Block placed Blocks When the cake is placed cake.metal.place subtitles.block.generic.place 1.0 i.2 16
Footsteps Blocks Walking on the block block.metal.step subtitles.block.generic.footsteps 0.15 1.5 xvi
  1. a b MC-177082

Bedrock Edition: [ needs in-game testing ]

Audio Source Description Resources location Volume Pitch
? ? Once the block has broken dig.metal ? i.2
? ? Falling on the block with autumn damage fall.metal ? ?
? ? While the block is in the process of beingness cleaved hit.metal ? 0.75
? ? Jumping from the block bound.metallic ? ?
? ? Falling on the block without fall damage state.metal ? ?
? ? Walking on the cake footstep.metallic ? ?
? ? When the block is placed use.metal ? 1.2

Unique [ ]

Java Edition:

Sound Subtitles Source Description Resources location Translation key Volume Pitch Attenuation
distance
Turtle Egg hatches ? The egg hatches entity.turtle.egg_hatch[3] subtitles.entity.turtle.egg_hatch[3] ? ? 16
Turtle Egg cracks ? The eggs changes hatching state entity.turtle.egg_crack[3] subtitles.entity.turtle.egg_crack[3] ? ? 16
Turtle Egg breaks ? The egg breaks entity.turtle.egg_break[iii] subtitles.entity.turtle.egg_break[3] ? ? 16
Turtle Egg stomped ? Plays when zombies[ verify ] stomp eggs entity.zombie.destroy_egg subtitles.entity.zombie.destroy_egg ? ? 16

Information values [ ]

ID [ ]

Coffee Edition:

Name Identifier Form Translation key
Turtle Egg turtle_egg Block & Item block.minecraft.turtle_egg

Bedrock Edition:

Proper name Identifier Numeric ID Form Item ID[i one] Translation key
Sea Turtle Egg turtle_egg 414 Cake & Giveable Particular[i 2] Identical[i iii] tile.turtle_egg.proper noun
  1. ID of cake's directly detail grade, which is used in savegame files and addons.
  2. Bachelor with /give command
  3. The block's directly detail form has the same id with the block.

Block states [ ]

Java Edition:

Name Default value Allowed values Clarification
eggs 1 ane
two
3
4
Number of eggs.
hatch 0 0
1
two
Determines how close an egg is to hatching; starts at 0 and is randomly incremented.

Bedrock Edition:

Name Metadata $.25 Default value Allowed values Values for
Metabeta $.25
Description
turtle_egg_count 0x1
0x2
one_egg one_egg
two_egg
three_egg
four_egg
0
1
2
3
Number of eggs.
cracked_state 0x4
0x8
no_cracks no_cracks
cracked
max_cracked
0
one
2
Determines how close an egg is to hatching; starts at no cracks and is randomly incremented.

History [ ]

Java Edition
1.xiii 18w07a Turtle Egg 1 JE1.png Turtle Egg 2 JE1.png Turtle Egg 3 JE1.png Turtle Egg 4 JE1.png Added turtle eggs.
Turtle Egg (item) JE1 BE1.png Turtle eggs currently render three-dimensional in the inventory.
18w11a Added drowned, which like zombies and their variants, seek out and bruise turtle eggs.
18w19a Turtle Egg (item) JE2 BE2.png Turtle eggs now display as a second sprite in the inventory.
18w22a If the role player is within the hitbox of one turtle egg, and some other is attempted to be placed, the placement fails.
Turtle eggs at present make placement sounds when the amount in a stack is increased.
More turtle eggs than normal can be placed in ane stack by aiming at side by side blocks.
1.14 19w03c Turtle egg clusters at present employ correct cullface arguments, with the exception of four turtle eggs, which even so renders a redundant face up.
19w08a Turtle Egg 1.png Turtle Egg 1 (Slightly cracked).png Turtle Egg 1 (Very cracked).png Turtle Egg 2.png Turtle Egg 2 (Slightly cracked).png Turtle Egg 2 (Very cracked).png Turtle Egg 3.png Turtle Egg 3 (Slightly cracked).png Turtle Egg 3 (Very cracked).png Turtle Egg 4 (Slightly cracked).png Turtle Egg 4 (Very cracked).png The model of turtle eggs has been changed, every bit to not accept a stretched texture.[4]
ane.16 Pre-release iii Turtle eggs now hatch on red sand.[five]
Bedrock Edition
1.5.0 beta 1.five.0.iv Turtle Egg 1.png Turtle Egg 1 (Slightly cracked).png Turtle Egg 1 (Very cracked).png Turtle Egg 2.png Turtle Egg 2 (Slightly cracked).png Turtle Egg 2 (Very cracked).png Turtle Egg 3.png Turtle Egg 3 (Slightly cracked).png Turtle Egg 3 (Very cracked).png Turtle Egg 4.png Turtle Egg 4 (Slightly cracked).png Turtle Egg 4 (Very cracked).png Turtle Egg (item) JE1 BE1.png Added sea turtle eggs.
1.eleven.0 beta 1.xi.0.1 Ravagers tin now destroy turtle eggs in their path.
ane.13.0 beta 1.13.0.nine Turtle Egg (item) JE2 BE2.png Turtle eggs now display every bit a 2D sprite in the inventory.
Legacy Panel Edition
TU69 1.76 Patch 38 Turtle Egg 1.png Turtle Egg 1 (Slightly cracked).png Turtle Egg 1 (Very cracked).png Turtle Egg 2.png Turtle Egg 2 (Slightly cracked).png Turtle Egg 2 (Very cracked).png Turtle Egg 3.png Turtle Egg 3 (Slightly cracked).png Turtle Egg 3 (Very cracked).png Turtle Egg 4.png Turtle Egg 4 (Slightly cracked).png Turtle Egg 4 (Very cracked).png Turtle Egg (item) JE1 BE1.png Added sea turtle eggs.

Issues [ ]

Issues relating to "Turtle Egg" are maintained on the bug tracker. Report issues there.

Trivia [ ]

  • Turtle eggs cannot be trampled by bats, withal, they can exist trampled by other flying mobs such as bees.
  • Babies ever hatch facing south.
  • The item forms of turtle eggs and diamonds have the same shape.

Gallery [ ]

Notes [ ]

References [ ]

  1. MC-169684
  2. https://github.com/jeremy-rifkin/MC-Turtle-Mechanics
  3. a b c d east f MC-177458
  4. MC-129855
  5. MC-185616

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Source: https://minecraft.fandom.com/wiki/Turtle_Egg

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